10.02.2019

Googletoolboxformac R418 Committed

Googletoolboxformac R418 Committed Rating: 5,9/10 5074 votes
Committed

About this thread, and the status of this project, This thread is meant for the open source WiiFlow project found, which had several teams along the years. Hibernatus is the original author, then Narolez was the first to work on this open source version, followed by r-win, hulk, miigotu, OverjoY and now FIX94. The current dev team is new, but it's the same team as a whole, with the same testers and themers. R-win (former lead developer) and myself (project founder) are still around. Here is a summary of recent events: The project was standing still after months of not having a stable release. R-win had been busy and as such inactive, and miigotu, the last person that was invited to the project and worked alone for a while, had been inactive for 5 months. FIX94 began working on WiiFlow on a svn he opened called wiiflow-mod.

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Csv export youtube. He was invited to work on wiiflow shortly after and OverjoY (a previous team member) came back at about the same time. At this point, the wiiflow-mod svn, was considered a place to commit work in progress, not as a fork. OverjoY, together with FIX94 and with the help of a few IRC channel regulars who contributed code, released r418 of WiiFlow after it was approved by the tester team.

Googletoolboxformac R418 Committed Synonym

They were preparing the release of a new stable version. Miigotu came back and removed everyone (all other owners, committers, contributors) from the WiiFlow project on google code locking it to himself only, before anyone had a chance to talk to him. He then erased r418 from the svn. He agreed to give back access and work with FIX94 and OverjoY to merge their work with his work in progress that he had yet to commit in 5 months. After refusing any help to do the merge and doing it all by himself, tensions arose on IRC between him and a few channel regulars.

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It led him to block everyone from google code for a second time, without any prior discussion. He started committing again and agreed to give back access insisting that FIX94 and OverjoY wouldn't be added again as committers. This, even though he could have been sure he would get a chance to review any piece of code before they would commit it. After talking with testers and regulars it appeared a vast majority didn't support him at all. It was decided it was best for everyone to go on with the original plan of having OverjoY and FIX94 be part of the team, helped by the same team of testers, and let him start his own branch. I would like to state the obvious in that there is not a single or true WiiFlow. There is the original released by Hibern, this open source WiiFlow project, and several other flavours.

The current team consists of OverjoY (returning member) and FIX94 (IRC channel regular, new member). They were already part of the team before being removed.

FIX94 had not committed himself, but his work was by OverjoY as part of r418, and he would have been added shortly after. This project has always been a community project, and as such the decision to split paths has been a group decision. To sum it up, even though you don't have to judge a project by it's name: This project is still called WiiFlow. Miigotu's project is called WiiFlow Advanced and anyone who enjoyed working with him in the past is encouraged to help him. Click to expand.Abdallahterro - yesterday at work I realized you could just backup your carboniki.ini and then start WiiFlow and go to 'Adjust Coverflow' and click 'Save'. It will rewrite carbonik.ini adding all the names of labels and buttons including the new ones.

You could do this for all the themes and just look for 'MAIN/EMU_BTN' and change the 'x=' and 'y=' to the same values as the hombrew, channel, usb, and dml buttons. The graphics won't match b/c it will use WiiFlows default graphics but at least it will be in the correct postion and work. As for COVERFLOW just look under '_COVERFLOW' to see how it's set up. I have a feeling 'COVERFLOW' hasn't changed but inside the WiiFlow source code it detects what you are viewing and uses a different box mesh (Size) for homebrew view and emu view. But I'm just logically guessing.